pm sounds
- nosferatu
- New Member
- Messages : 10
- Enregistré le : 25 mars 2010, 22:50
- Simulateur le plus utilisé : FSX
- Localisation : douai
pm sounds
salut a tous
voila je vous présente pm sound un soft pour le son d ambiance cabine conçu pour fs2004 et c free !!!
voici le lien http://www.projectmagenta.com/products/pmsounds.html et le soft direct ici http://www.projectmagenta.com/downloads ... sSetup.exe
voila bon vol a tous
voila je vous présente pm sound un soft pour le son d ambiance cabine conçu pour fs2004 et c free !!!
voici le lien http://www.projectmagenta.com/products/pmsounds.html et le soft direct ici http://www.projectmagenta.com/downloads ... sSetup.exe
voila bon vol a tous
Re:pm sounds
tu la testé? si oui c'est comment et est ce que sa prend beaucoup de mémoire vive?
- henrirobert
- Premium Member
- Messages : 127
- Enregistré le : 10 mai 2009, 00:48
- Simulateur le plus utilisé : FSX
- Localisation : hyeres
Re:pm sounds
Bonsoir nosferatu
effectivement ça peut être intéressant,merci de nous le faire partager,l'a tu essayer?
Je garde ça "sous le coude".
Amicalement.
effectivement ça peut être intéressant,merci de nous le faire partager,l'a tu essayer?
Je garde ça "sous le coude".
Amicalement.
- nosferatu
- New Member
- Messages : 10
- Enregistré le : 25 mars 2010, 22:50
- Simulateur le plus utilisé : FSX
- Localisation : douai
Re:pm sounds
on peux éditer les son
exemple la touche edit ini file
[General]
UseDevice= 1
StartMinimized=Off
BufferSounds=On
PlayFirst=Off
PauseOrSlewMute=On
MainVolume= 68
Aircraft=
TrimMin=-4800
TrimMax= 4800
// Trim Range for TakeOff Config Warning, disabled if either is = 0
// Default Min -4800 Max 4800
AGLCorr= 0
AutoAGLCorr=Off
// AGL Correction if it doesn't read 0 on the ground (value 7 changes 10 to AGL=3)
// Can be set to automatic correction if wanted (test)
CallOut10= 10
CallOut20= 20
CallOut30= 30
CallOut40= 40
CallOut50= 50
CallOut100= 100
BeltsChime=Off
// Plays nchime instead of nattend when seatbelts/nosmoking fires
OverspeedIAS= 340
OverspeedMach= 826
// Plays nclacker when either of the lower speeds is passed default 340 IAS 826 Mach (=.826)
// This is valid for all flap and gear positions, unlike FS
FSPath=
[Inhibit]
// Disables sounds according to bits set in offset 0x5562
// name has to be immediately followed by #
// you can also inhibit a 'Type' of soundfile (see following list)
InhibitBit0=n10#n20#n30#n100#n1000#n2000#n200#n30#n40#n300#n400#n2500#n500#n50#
InhibitBit1=ntoolowgear#
InhibitBit2=ntoolowflaps#
[Files]
// Filename, User defined Type, Disabled (On/Off), Volume 1-100
// Also accepts:
// Offset=<hex offset>
// Bytes=<number of bytes>
// Example, play nchime when Landing Light state changes:
// file=nchime.wav
// Type=main
// Disabled=Off
// Volume=90
// Offset=D0C
// Bytes=.2
// (bytes can be any of 1, 2, 4 and use . for bits e.g. .4 is bit 4
// PlayType=0 // 0 = play on change of value, 1 when it switches on, 2 when it switches off, CYC = cyclic
File=abn100.wav
Type=main
Disabled=Off
Volume=default
File=abn1000.wav
Type=main
Disabled=Off
Volume=default
File=abn100above.wav
Type=main
Disabled=Off
Volume=default
File=abn20.wav
Type=main
Disabled=Off
Volume=default
File=abn200.wav
Type=main
Disabled=Off
Volume=default
File=abn2000.wav
Type=main
Disabled=Off
Volume=default
File=abn30.wav
Type=main
Disabled=Off
Volume=default
File=abn300.wav
Type=main
Disabled=Off
Volume=default
File=abn40.wav
Type=main
Disabled=Off
Volume=default
File=abn400.wav
Type=main
Disabled=Off
Volume=default
File=abn5.wav
Type=main
Disabled=Off
Volume=default
File=abn50.wav
Type=main
Disabled=Off
Volume=default
File=abn500.wav
Type=main
Disabled=Off
Volume=default
File=abnapdisco.wav
Type=main
Disabled=Off
Volume=default
File=abnretard.wav
Type=main
Disabled=Off
Volume=default
File=n10.wav
Type=main
Disabled=Off
Volume=default
File=n100.wav
Type=main
Disabled=Off
Volume=default
File=n1000.wav
Type=main
Disabled=Off
Volume=default
File=n10000.wav
Type=main
Disabled=Off
Volume=default
File=n100above.wav
Type=main
Disabled=Off
Volume=default
File=n20.wav
Type=main
Disabled=Off
Volume=default
File=n200.wav
Type=main
Disabled=Off
Volume=default
File=n2000a.wav
Type=main
Disabled=Off
Volume=default
File=n2500.wav
Type=main
Disabled=Off
Volume=default
File=n30.wav
Type=main
Disabled=Off
Volume=default
File=n300.wav
Type=main
Disabled=Off
Volume=default
File=n40.wav
Type=main
Disabled=Off
Volume=default
File=n400.wav
Type=main
Disabled=Off
Volume=default
File=n50.wav
Type=main
Disabled=Off
Volume=default
File=n500.wav
Type=main
Disabled=Off
Volume=default
File=n5ab.wav
Type=main
Disabled=Off
Volume=default
File=n80knots.wav
Type=main
Disabled=Off
Volume=default
File=nabglideslope.wav
Type=main
Disabled=Off
Volume=default
File=nabglideslope2.wav
Type=main
Disabled=Off
Volume=default
File=nabnretard.wav
Type=main
Disabled=Off
Volume=default
File=nabpullup.wav
Type=main
Disabled=Off
Volume=default
File=nabsinkrate.wav
Type=main
Disabled=Off
Volume=default
File=nabterrain.wav
Type=main
Disabled=Off
Volume=default
File=nabterrainahead.wav
Type=main
Disabled=Off
Volume=default
File=nabterrainaheadpullup.wav
Type=main
Disabled=Off
Volume=default
File=nabtoolowflaps.wav
Type=main
Disabled=Off
Volume=default
File=nabtoolowgear.wav
Type=main
Disabled=Off
Volume=default
File=naltalert.wav
Type=main
Disabled=Off
Volume=default
File=naltcap.wav
Type=main
Disabled=Off
Volume=default
File=napdisco.wav
Type=main
Disabled=Off
Volume=default
File=nappminimums.wav
Type=main
Disabled=Off
Volume=default
File=napu.wav
Type=main
Disabled=Off
Volume=default
File=nattend.wav
Type=main
Disabled=Off
Volume=default
File=navionics.wav
Type=main
Disabled=Off
Volume=default
File=nbankangle.wav
Type=main
Disabled=Off
Volume=default
File=nchime.wav
Type=main
Disabled=Off
Volume=default
File=nclearconflict.wav
Type=main
Disabled=Off
Volume=default
File=nclimb.wav
Type=main
Disabled=Off
Volume=default
File=nclimb3x.wav
Type=main
Disabled=Off
Volume=default
File=nclimbnow.wav
Type=main
Disabled=Off
Volume=default
File=ncruise.wav
Type=main
Disabled=Off
Volume=default
File=ndescend3x.wav
Type=main
Disabled=Off
Volume=default
File=ndescendnow.wav
Type=main
Disabled=Off
Volume=default
File=ndescent.wav
Type=main
Disabled=Off
Volume=default
File=ndontsink.wav
Type=main
Disabled=Off
Volume=default
File=nflapsareup.wav
Type=main
Disabled=Off
Volume=default
File=nflapsrumble.wav
Type=main
Disabled=Off
Volume=default
File=ngeardown.wav
Type=main
Disabled=Off
Volume=default
File=ngearisdown.wav
Type=main
Disabled=Off
Volume=default
File=ngearisup.wav
Type=main
Disabled=Off
Volume=default
File=ngearup.wav
Type=main
Disabled=Off
Volume=default
File=ngearupd.wav
Type=main
Disabled=Off
Volume=default
File=nglideslope.wav
Type=main
Disabled=Off
Volume=default
File=nincclimb.wav
Type=main
Disabled=Off
Volume=default
File=nincdescent.wav
Type=main
Disabled=Off
Volume=default
File=nminimums.wav
Type=main
Disabled=Off
Volume=default
File=npullup.wav
Type=main
Disabled=Off
Volume=default
File=nretard.wav
Type=main
Disabled=Off
Volume=default
File=nrotate.wav
Type=main
Disabled=Off
Volume=default
File=nsinkrate.wav
Type=main
Disabled=Off
Volume=default
File=nspdbrk.wav
Type=main
Disabled=Off
Volume=default
File=ntcas.wav
Type=main
Disabled=Off
Volume=default
File=nterrain.wav
Type=main
Disabled=Off
Volume=default
File=ntod.wav
Type=main
Disabled=Off
Volume=default
File=ntod50.wav
Type=main
Disabled=Off
Volume=default
File=ntoolowflaps.wav
Type=main
Disabled=Off
Volume=default
File=ntoolowgear.wav
Type=main
Disabled=Off
Volume=default
File=ntoolowterrain.wav
Type=main
Disabled=Off
Volume=default
File=ntowarn.wav
Type=main
Disabled=Off
Volume=default
File=ntraffic.wav
Type=main
Disabled=Off
Volume=default
File=ntransition.wav
Type=main
Disabled=Off
Volume=default
File=nv1.wav
Type=main
Disabled=Off
Volume=default
File=nv2.wav
Type=main
Disabled=Off
Volume=default
File=nwaypoint.wav
Type=main
Disabled=Off
Volume=default
File=nwind.wav
Type=main
Disabled=Off
Volume=default
File=nwindshear.wav
Type=main
Disabled=Off
Volume=default
File=nwiper.wav
Type=main
Disabled=Off
Volume=default
et sur la touche edit sound list
//******************************************************************
//
// [soundfile name], [FSUIPC offset], [offsetlength], [value when active or - for non-zero], [repeat every X seconds/CYC/ON/OFF/CHANGE], [volume 1-100]
//
// [offsetlength] .0 - .7 for bits, 1 for byte, 2 for WORD, 4 for DWORD
// [value] integer value 1/0 for bits
// [repeat X sec/CYC/ON/OFF/CHANGE] CYC loops the sound when condition is true, ON/OFF only when condition is on or off, or when value changes
// [volume] 1 - 100%, 0 will take default sound volume
//
// examples:
// "play nattend.wav when bit 5 of offset 0x5643 changes"
// nattend,5643,.5,1,15,change
// "repeat nattend.wav every 15 seconds when bit 5 of offset 0x5643 is set, use 65% of full volume"
// nattend,5643,.5,1,1,15,65
// "play nattend.wav every 15 seconds when the bit 5 of offset 0x5643 is set to ON"
// nattend,5643,.5,1,1,on
// "play nattend.wav AND nchime.wav, one after the other, when bit 5 of offset 0x5643 is set to OFF"
// nattend/nchime,5643,.5,1,1,off
//******************************************************************
navionics, 2E80, 4, 1, CYC, 10
nwiper, 5660, 1, 1, 5 //intermittent wiper
nwiper, 5661, 1, 1, 5
nwiper, 5660, 1, 2, CYC
nwiper, 5661, 1, 2, CYC
//******************************************************************
//
// [soundfile name], [0x5564 Command]
//
// Sounds generated by values written to the offset 0x5564 (some default, others user defined), pmSounds resets that offset to 0 when read.
//
// examples:
// ntraffic,10
// "play ntraffic when 5564 is set to the value 10"
//
//******************************************************************
ntraffic,10
nclearconflict,11
ndescendnow,21
nincdescent,22
ndescend3x,23
nclimbnow,31
nincclimb,32
nclimb3x,33
voila
exemple la touche edit ini file
[General]
UseDevice= 1
StartMinimized=Off
BufferSounds=On
PlayFirst=Off
PauseOrSlewMute=On
MainVolume= 68
Aircraft=
TrimMin=-4800
TrimMax= 4800
// Trim Range for TakeOff Config Warning, disabled if either is = 0
// Default Min -4800 Max 4800
AGLCorr= 0
AutoAGLCorr=Off
// AGL Correction if it doesn't read 0 on the ground (value 7 changes 10 to AGL=3)
// Can be set to automatic correction if wanted (test)
CallOut10= 10
CallOut20= 20
CallOut30= 30
CallOut40= 40
CallOut50= 50
CallOut100= 100
BeltsChime=Off
// Plays nchime instead of nattend when seatbelts/nosmoking fires
OverspeedIAS= 340
OverspeedMach= 826
// Plays nclacker when either of the lower speeds is passed default 340 IAS 826 Mach (=.826)
// This is valid for all flap and gear positions, unlike FS
FSPath=
[Inhibit]
// Disables sounds according to bits set in offset 0x5562
// name has to be immediately followed by #
// you can also inhibit a 'Type' of soundfile (see following list)
InhibitBit0=n10#n20#n30#n100#n1000#n2000#n200#n30#n40#n300#n400#n2500#n500#n50#
InhibitBit1=ntoolowgear#
InhibitBit2=ntoolowflaps#
[Files]
// Filename, User defined Type, Disabled (On/Off), Volume 1-100
// Also accepts:
// Offset=<hex offset>
// Bytes=<number of bytes>
// Example, play nchime when Landing Light state changes:
// file=nchime.wav
// Type=main
// Disabled=Off
// Volume=90
// Offset=D0C
// Bytes=.2
// (bytes can be any of 1, 2, 4 and use . for bits e.g. .4 is bit 4
// PlayType=0 // 0 = play on change of value, 1 when it switches on, 2 when it switches off, CYC = cyclic
File=abn100.wav
Type=main
Disabled=Off
Volume=default
File=abn1000.wav
Type=main
Disabled=Off
Volume=default
File=abn100above.wav
Type=main
Disabled=Off
Volume=default
File=abn20.wav
Type=main
Disabled=Off
Volume=default
File=abn200.wav
Type=main
Disabled=Off
Volume=default
File=abn2000.wav
Type=main
Disabled=Off
Volume=default
File=abn30.wav
Type=main
Disabled=Off
Volume=default
File=abn300.wav
Type=main
Disabled=Off
Volume=default
File=abn40.wav
Type=main
Disabled=Off
Volume=default
File=abn400.wav
Type=main
Disabled=Off
Volume=default
File=abn5.wav
Type=main
Disabled=Off
Volume=default
File=abn50.wav
Type=main
Disabled=Off
Volume=default
File=abn500.wav
Type=main
Disabled=Off
Volume=default
File=abnapdisco.wav
Type=main
Disabled=Off
Volume=default
File=abnretard.wav
Type=main
Disabled=Off
Volume=default
File=n10.wav
Type=main
Disabled=Off
Volume=default
File=n100.wav
Type=main
Disabled=Off
Volume=default
File=n1000.wav
Type=main
Disabled=Off
Volume=default
File=n10000.wav
Type=main
Disabled=Off
Volume=default
File=n100above.wav
Type=main
Disabled=Off
Volume=default
File=n20.wav
Type=main
Disabled=Off
Volume=default
File=n200.wav
Type=main
Disabled=Off
Volume=default
File=n2000a.wav
Type=main
Disabled=Off
Volume=default
File=n2500.wav
Type=main
Disabled=Off
Volume=default
File=n30.wav
Type=main
Disabled=Off
Volume=default
File=n300.wav
Type=main
Disabled=Off
Volume=default
File=n40.wav
Type=main
Disabled=Off
Volume=default
File=n400.wav
Type=main
Disabled=Off
Volume=default
File=n50.wav
Type=main
Disabled=Off
Volume=default
File=n500.wav
Type=main
Disabled=Off
Volume=default
File=n5ab.wav
Type=main
Disabled=Off
Volume=default
File=n80knots.wav
Type=main
Disabled=Off
Volume=default
File=nabglideslope.wav
Type=main
Disabled=Off
Volume=default
File=nabglideslope2.wav
Type=main
Disabled=Off
Volume=default
File=nabnretard.wav
Type=main
Disabled=Off
Volume=default
File=nabpullup.wav
Type=main
Disabled=Off
Volume=default
File=nabsinkrate.wav
Type=main
Disabled=Off
Volume=default
File=nabterrain.wav
Type=main
Disabled=Off
Volume=default
File=nabterrainahead.wav
Type=main
Disabled=Off
Volume=default
File=nabterrainaheadpullup.wav
Type=main
Disabled=Off
Volume=default
File=nabtoolowflaps.wav
Type=main
Disabled=Off
Volume=default
File=nabtoolowgear.wav
Type=main
Disabled=Off
Volume=default
File=naltalert.wav
Type=main
Disabled=Off
Volume=default
File=naltcap.wav
Type=main
Disabled=Off
Volume=default
File=napdisco.wav
Type=main
Disabled=Off
Volume=default
File=nappminimums.wav
Type=main
Disabled=Off
Volume=default
File=napu.wav
Type=main
Disabled=Off
Volume=default
File=nattend.wav
Type=main
Disabled=Off
Volume=default
File=navionics.wav
Type=main
Disabled=Off
Volume=default
File=nbankangle.wav
Type=main
Disabled=Off
Volume=default
File=nchime.wav
Type=main
Disabled=Off
Volume=default
File=nclearconflict.wav
Type=main
Disabled=Off
Volume=default
File=nclimb.wav
Type=main
Disabled=Off
Volume=default
File=nclimb3x.wav
Type=main
Disabled=Off
Volume=default
File=nclimbnow.wav
Type=main
Disabled=Off
Volume=default
File=ncruise.wav
Type=main
Disabled=Off
Volume=default
File=ndescend3x.wav
Type=main
Disabled=Off
Volume=default
File=ndescendnow.wav
Type=main
Disabled=Off
Volume=default
File=ndescent.wav
Type=main
Disabled=Off
Volume=default
File=ndontsink.wav
Type=main
Disabled=Off
Volume=default
File=nflapsareup.wav
Type=main
Disabled=Off
Volume=default
File=nflapsrumble.wav
Type=main
Disabled=Off
Volume=default
File=ngeardown.wav
Type=main
Disabled=Off
Volume=default
File=ngearisdown.wav
Type=main
Disabled=Off
Volume=default
File=ngearisup.wav
Type=main
Disabled=Off
Volume=default
File=ngearup.wav
Type=main
Disabled=Off
Volume=default
File=ngearupd.wav
Type=main
Disabled=Off
Volume=default
File=nglideslope.wav
Type=main
Disabled=Off
Volume=default
File=nincclimb.wav
Type=main
Disabled=Off
Volume=default
File=nincdescent.wav
Type=main
Disabled=Off
Volume=default
File=nminimums.wav
Type=main
Disabled=Off
Volume=default
File=npullup.wav
Type=main
Disabled=Off
Volume=default
File=nretard.wav
Type=main
Disabled=Off
Volume=default
File=nrotate.wav
Type=main
Disabled=Off
Volume=default
File=nsinkrate.wav
Type=main
Disabled=Off
Volume=default
File=nspdbrk.wav
Type=main
Disabled=Off
Volume=default
File=ntcas.wav
Type=main
Disabled=Off
Volume=default
File=nterrain.wav
Type=main
Disabled=Off
Volume=default
File=ntod.wav
Type=main
Disabled=Off
Volume=default
File=ntod50.wav
Type=main
Disabled=Off
Volume=default
File=ntoolowflaps.wav
Type=main
Disabled=Off
Volume=default
File=ntoolowgear.wav
Type=main
Disabled=Off
Volume=default
File=ntoolowterrain.wav
Type=main
Disabled=Off
Volume=default
File=ntowarn.wav
Type=main
Disabled=Off
Volume=default
File=ntraffic.wav
Type=main
Disabled=Off
Volume=default
File=ntransition.wav
Type=main
Disabled=Off
Volume=default
File=nv1.wav
Type=main
Disabled=Off
Volume=default
File=nv2.wav
Type=main
Disabled=Off
Volume=default
File=nwaypoint.wav
Type=main
Disabled=Off
Volume=default
File=nwind.wav
Type=main
Disabled=Off
Volume=default
File=nwindshear.wav
Type=main
Disabled=Off
Volume=default
File=nwiper.wav
Type=main
Disabled=Off
Volume=default
et sur la touche edit sound list
//******************************************************************
//
// [soundfile name], [FSUIPC offset], [offsetlength], [value when active or - for non-zero], [repeat every X seconds/CYC/ON/OFF/CHANGE], [volume 1-100]
//
// [offsetlength] .0 - .7 for bits, 1 for byte, 2 for WORD, 4 for DWORD
// [value] integer value 1/0 for bits
// [repeat X sec/CYC/ON/OFF/CHANGE] CYC loops the sound when condition is true, ON/OFF only when condition is on or off, or when value changes
// [volume] 1 - 100%, 0 will take default sound volume
//
// examples:
// "play nattend.wav when bit 5 of offset 0x5643 changes"
// nattend,5643,.5,1,15,change
// "repeat nattend.wav every 15 seconds when bit 5 of offset 0x5643 is set, use 65% of full volume"
// nattend,5643,.5,1,1,15,65
// "play nattend.wav every 15 seconds when the bit 5 of offset 0x5643 is set to ON"
// nattend,5643,.5,1,1,on
// "play nattend.wav AND nchime.wav, one after the other, when bit 5 of offset 0x5643 is set to OFF"
// nattend/nchime,5643,.5,1,1,off
//******************************************************************
navionics, 2E80, 4, 1, CYC, 10
nwiper, 5660, 1, 1, 5 //intermittent wiper
nwiper, 5661, 1, 1, 5
nwiper, 5660, 1, 2, CYC
nwiper, 5661, 1, 2, CYC
//******************************************************************
//
// [soundfile name], [0x5564 Command]
//
// Sounds generated by values written to the offset 0x5564 (some default, others user defined), pmSounds resets that offset to 0 when read.
//
// examples:
// ntraffic,10
// "play ntraffic when 5564 is set to the value 10"
//
//******************************************************************
ntraffic,10
nclearconflict,11
ndescendnow,21
nincdescent,22
ndescend3x,23
nclimbnow,31
nincclimb,32
nclimb3x,33
voila
Re:pm sounds
ah sa tombe bien si c'est comme fdc ( du moins pour les sons) parce que je n'arrive pas à l'utiliser
- henrirobert
- Premium Member
- Messages : 127
- Enregistré le : 10 mai 2009, 00:48
- Simulateur le plus utilisé : FSX
- Localisation : hyeres
Re:pm sounds
Salut nosferatu
ça a l'air cool effectivement,a tester!!
Salut skyrave
Avec fdc,tu peux assigner certaine taches au co-pilote : volets,train ...quelle problème à tu avec fdc car moi je l'avais installer sans problèmes
Amicalement.
ça a l'air cool effectivement,a tester!!
Salut skyrave
Avec fdc,tu peux assigner certaine taches au co-pilote : volets,train ...quelle problème à tu avec fdc car moi je l'avais installer sans problèmes
Amicalement.
Re:pm sounds
Bonjour
quand je lance FDC, la fenetre flightdeck companion s'affiche avec la photo du cockpit
et la y a un message dans un cadre bleu qui s'affiche "error 58 ce fichier existe déjà in initialise routine" ce n'est pas une erreur windows
quand je lance FDC, la fenetre flightdeck companion s'affiche avec la photo du cockpit
et la y a un message dans un cadre bleu qui s'affiche "error 58 ce fichier existe déjà in initialise routine" ce n'est pas une erreur windows
- henrirobert
- Premium Member
- Messages : 127
- Enregistré le : 10 mai 2009, 00:48
- Simulateur le plus utilisé : FSX
- Localisation : hyeres
Re:pm sounds
Bonsoir skyrave,
A tu essayer de l'installer en mode administrateur?
Amicalement.
A tu essayer de l'installer en mode administrateur?
Amicalement.