Gpws anaghị arụ ọrụ n'ụgbọelu ọ bụla

Lockheed Martin na-enye anyị Prepar3D v4 na v5 ugbua maka 64-bit sistemụ na VR dakọtara. Prepar3D na-eme ndị ọrụ ọzụzụ ọzụzụ site na ezigbo ọnọdụ. Ezigbo maka azụmaahịa azụmahịa, agụmakwụkwọ, ọkachamara ma ọ bụ usoro agha.
aamalk
posts: 1
Jikọtara: 02 Sept 2017, 16:11

Gpws anaghị arụ ọrụ n'ụgbọelu ọ bụla

Mpempe akwụkwọ na-agụghị akwụkwọ by aamalk »

M kwadoro gburugburu 5 gbakwunye na aircrafts nke kwuru na ọ nwere gpws ma anaghị m anụ ihe ọ bụla mgbe m na-asọda. Ịkwesịrị ime ka ọ rụọ ọrụ ebe ọ bụ na ọ na-arụ ọrụ na akpaghị aka?

DRCW
posts: 86
Jikọtara: 08 Dis 2014, 09:37

Gpws anaghị arụ ọrụ n'ụgbọelu ọ bụla

Mpempe akwụkwọ na-agụghị akwụkwọ by DRCW »

The FSX a na-arụ ọrụ faịlụ dị mma site na iji faịlụ dll na ụdị 64 bit na-eme ka ha rụọ ọrụ site na iji xml. Ọ bụrụ n’ị na-atụ ụjọ ị nwere ike ịgbanwe faịlụ ndị a na xml
Iwu: dsd_fsx_xml_sound.gau
Ọ bụ ezie na aha ya na-ezo aka FSX, igwe onyonye a ga - arụkwa ọrụ na FS2004 O dikariri dsd_xml_sound3.gau.

Panel.cfg syntax
nze10 = dsd_fsx_xml_sound! ụda, 2,2,2,2,. / gauges / dsd_xml_sound.ini
nze11 = dsd_fsx_xml_sound! Debugger, 420,550,600,80

Mgbanwe kachasị mkpa na ọrụ nlele bụ ụzọ ọ na-esi edozi ntọala olu. Versionsdị mpịakọta ndị gara aga ejiri nke dị site na 0 ruo 100 iji nweta / ịtọ ọkwa olu. Agbanwewo m nke a na oke nke DirectSound, -10000 (na-anọchite anya ezigbo, dị jụụ) gaa 0 (na-anọchite anya olu zuru oke). Ọ bụrụ ngbanwe a ga - ewetara gị nsogbu na koodu gị dị ugbu a, ị nwere ike ịtọgharị (L: Old Volume Control) ka ị manye ike iji laghachi na usoro ochie eji eji ntọala olu. Hụ okpuru.

Maka ndị na-ejighi ụdị nke mbido mbụ ahụ, XML L dị iche na-achịkwa ụda nke ọ bụla: nke a na-akpọ LVar.) Control na-ejikwa ụda site na ịtọgharị akara njikwa (LVar) na ọnụ ahịa dabara na ya. ime ihe ichoro. You na-ekenye LVars ka ụda jiri faili nhazi. Kọwaa faịlụ nhazi na panel.cfg, dị ka oke nke ise maka ụdị ihe nlele “ụda” - lee ihe atụ dị n’elu. Igwe a ga-eso usoro ndị a na ịtụle eriri olu nhazi ewepụtara:

1. specify kọwapụtara ụzọ dị adị site n'iji 'ntụpọ' malite ya - lee syntax nlele ahụ, n’elu. Ntọpu a na - eme ka anyị nwee ike na nchekwa FS nke bụ isi. N’ihe atụ dị n’elu, faịlụ .ini dị na folda FS gauges isi, a na-akpọ ya dsd_xml_sound.ini. Notnweghị oke na nchekwa FS gauges, ị nwere ike ịkọpụta folda ọ bụla masịrị gị. Nanị ihe ịma aka gị bụ ijide n'aka onye ọrụ njedebe nwere folda nke ị kọwara na sistemụ nchekwa FS ha. Nke a bụ usoro eji nsụkọ ụda dịbu gara aga.

2. N'aka nke ọzọ, ịnwere ike iwu ụzọ zuru oke na faịlụ nhazi gị. Ihe nlere a ga - acho aha ya ruru eru. Site na iwepụ aha igwe ahụ n'onwe ya, a hapụrụ anyị ka anyị gaa na ebe a kapịrị ọnụ ebe a na-etinye ihe nlele ahụ. N ’ụzọ okporo ụzọ a, ị ga-agbakwunye folda a kapịrị ọnụ na aha faịlụ maka faịlụ nhazi gị. Dịka ọmụmaatụ, arụnyere ụgbọ elu ule m na-emebu na folda a na-akpọ:
D:fsxAircraftb777_300
Ịwụnye nlele na folda panel, na ịkọ faịlụ nhazi dị otú a:
nze37 = dsd_fsx_xml_sound!Sound, 2,2,2,2, dsd_fsx_test_sound.ini
ga-eme ka nhazi nhazi nke
D:fsxAircraftb777_300paneldsd_fsx_test_sound.ini - tinye faịlụ nhazi ahụ na folda otu ụgbọ elu, na ụda ụda
Please note that with this method, there is no ‘dot’ at the beginning of the panel.cfg parameter string, but the string starts with a / or character. The gauge will treat the / and characters equivalently.

3. Ọ bụrụ na nlele ahụghị ntụpọ ma ọ bụ mkpụrụ okwu slash na mmalite nke eriri nke kachasị elu, ọ ga-enyocha eriri maka njirimara njirimara ":" Ọ bụrụ na ọchọtara ya, ọ ga-eche na ị nyela ụzọ zuru ezu gụnyere akwụkwọ mbanye, gaa faịlụ nhazi ahụ ma gbalịa ịkwanye ya n'enweghị mgbanwe ọ bụla.
I don’t recommend this approach for anything other than private use on your own computer. Specifying a configuration file string like “D:fsxgaugessound_config.ini” is asking for trouble if you are distributing the panel. We really don’t know where the end user has installed FS.

4. Ọ bụrụ na igwe ahụ ahụghị agwa ":", ọ ga-eche na ị na-anwa ịkọ ụzọ n'otu usoro ahụ dị na usoro 2, nke dị n'elu. Ọ ga-adọgide eriri a ga-eweta ka ọ banye n'ụzọ a ga-esi rụọ ya nke ọma, na-enye njirimara slash dị ka ọ dị mkpa. Nọ na ihe atụ nke ụgbọ elu nnwale m, na oke nke ebufere na folda pan, na-enye eriri faịlụ nhazi dị ka nke a:
nze37 = dsd_fsx_xml_sound!Sound, 2,2,2,2, panel_soundsdsd_fsx_test_sound.ini
ga-eme ka nhazi nhazi nke
D:fsxAircraftb777_300panelpanel_soundsdsd_fsx_test_sound.ini

5. Faịlị nhazi ndabara. Ọ bụrụ na akọwapụtaghị faịlụ nhazi ọ bụla, ma ọ bụ ọ bụrụ na igwe atụ ahụghị faịlụ ahụ akọwapụtara, ọ ga - eji aha ndabara. Igwe ga-elele aha nke tozuru etozu (ma ọ bụrụ na onye ọrụ njedebe akpọgharịrị ya,) gbanyụọ ndọtị “.gau”, gbakwunye “.ini” faịlụ ndabara bụ ya mere na folda ahụ dịka ihe nlere, nwere aha ala ya. Shouldzọ a kwesịrị ibelata ihe achọrọ iji kọwaa faịlụ nhazi n'ọtụtụ oge. Rịba ama na ọ bụrụ na nlele na-eji ihe ndabara n'ihi na i ikwenyeghị faịlụ nhazi, ọ ga - eme ya na - enweghị ogo ọzọ. Agbanyeghị, ọ bụrụ na ọ na-eji ndabara n'ihi na ọ nweghị ike ịchọta faịlụ ahụ akọwapụtara, ọ ga-apụta igbe ozi Windows na-agwa gị ya.

Ịmepụta Njikwa Nhazi
A na-eji faịlụ nhazi maka ọtụtụ ihe. Ihe kachasị dị na ndị a bụ ịmalite usoro n'etiti ụda ndị ịchọrọ igwu egwu na LVars ị ga - eji jikwaa ụda ndị ahụ. Ọ bụrụ n’ilelee ndepụta aha file nke .ini na njedebe nke akwụkwọ a, ị ga-achọpụta na o nwere isi ngalaba atọ. N'ime ndị a, a na-akpọ otu [Sounds], otu na-akpọkwa [LVars]. Onye ọ bụla nwere ndepụta nke ntinye ọnụ ọgụgụ. Nọmba ahụ bụ otu esi ejikọta njikọ dị n'etiti ụda na LVar. Biko mara na nke ahụ bụ naanị uru maka ọnụọgụ ntinye ahụ. Soundda na ntinye ụda Sound00 dakọtara na LVar na Lvar00, ụda a na ntinye Sound01 na-adakọ na LVar na Lvar01, wdg.

Dịka ị nwere ike ịnakọta ugbua, na ịkọwapụta LVars na faịlụ nhazi, ị ga - enye aha efu. I tinyeghi “L:” na nmalite, ma obu “, onu” na njedebe. Nke a enweghị ihe jikọrọ ya na otu ị ga - esi banye na ndị na-agbanwe agbanwe na XML, ọ bụ naanị ihe dị mkpa n ’ụzọ C / C ++ ga-arụ ọrụ na ndị mgbanwe ndị a.

Mgbe ị na-ekepụta ndenye maka ụda onwe ha na faịlụ nhazi gị, ịnwere ike, ọ bụrụ na ịchọrọ, kọọpụta ụda a ga-etinye na ụda ahụ mgbe eburu ya. Hụ ntinye ụda abụọ mbụ na faịlụ .ini nke dị n'okpuru. Nhọrọ a bara uru ma ọ bụrụ na gị, ma ọ bụ onye ji njedebe nke ngwaahịa gị, ị nwere otu ụda ma ọ bụ ụda dị iche iche, dịka edere, ọ dị oke olu. Nwere ike ịkọwapụta olu a ga - eji ma yabụ enweghị nsogbu inye ya yadoro. Ifyingkọwapụta ụda olu n'ụzọ dị otu a agaghị egbochi gị ịgbanwe ogo olu ma emesịa.

When you are specifying sounds in the configuration file, the gauge will follow the same protocols for specifying sound names as it does for specifying the configuration file name. You can use a relative path (starting with a “dot” and referring to a folder within the FS folder tree) or you can construct an absolute path, using the path to the configuration file as a base ( by specifying a or / as the first character of the parameter string, or by listing a folder and file without the leading slash.) See the first sound setting in the sample .ini file below. It specifies a folder called PanelSounds, located within the folder where the configuration file is found, as the location for the sound file.
Nlele ahụ agaghị achọpụta aha aha onye ọ bụla na nlele oge. Otú ọ dị, ọ ga-eji igbe ozi Windows iji gwa onye ọrụ na enweghi ike ịchọta otu ụda mgbe a na-anwa ime ụda ahụ.

Ntọala ndị dị na nke atọ, [Config] na-enyocha ọ bụla ọzọ.

Na-arụ ọrụ na ụda
Iji chịkwaa ụda a na-enye, ọ bụ naanị ịmepụta LVar kwekọrọ na ọnụahịa dị n'okpuru maka ihe ịchọrọ:
1 (> L: SomeXMLControlVar, ọnụọgụ) ga-akpọ ụda otu oge, na-enweghị mgbanwe emere na ụda ma ọ bụ ntọala pan.
0 (> L: ỤfọdụOtherXMLControlVar, nọmba) ga-akwụsị ụda ma ọ bụrụ na ọ na-akpọ.
8 (> L: YetAnotherXMLControlVar, nọmba) ga-ebu ụzọ weghachite olu ugbu a na ntọala ntinye pan. Ọ ga-etinye ha n'ọrụ na ụda a na-atụle, n'ikpeazụ, na-amalite ịkpọ ụda ahụ na ọnọdụ looped.

Nchịkwa na-achịkwa mgbanwe nwere ike iji ụkpụrụ ndị a:
0 - Ụda Nkwụsị
1 - Gwuo ụda otu ugboro, na-enweghị agbanwe agbanwe dị ugbu a ma ọ bụ pan pan.
2 - Gwuo ụda dịka akaghị aka, na-enweghị agbanwe agbanwe dị ma ọ bụ pan pan.
3 - Debe olu ụda ahụ, na-eji ọnọdụ dị na Mpịakọta Volume® a kapịrị ọnụ, lee n'okpuru.
4 - Get ntọala ụda nke ụda nke ụda ahụ, tinye ya na mgbanwe VolumeOut a kapịrị ọnụ.
5 - Mee pan nke ụda ahụ, na-eji ọnọdụ dị na ndabara PanIn akọwapụtara.
6 - Nweta usoro nkwụpọ ụda nke ụda ahụ, na-etinye ya na mgbanwe PanOut a kapịrị ọnụ.
7 - Gwuo ụda otu ugboro, ma buru ụzọ setịpụ ụda na pan na ntọala dị na Mpịakọta VolumeIn na PanIn.
8 - Gwuo ụda dịka akaghị, ma buru ụzọ setịpụ olu na pan na ntọala ndị dị na Mgbanwe VolumeIn na PanIn.
9 - Nwee ụda nke ụda olu. Ga-alaghachi 1 ma ọ bụrụ na ụda egwu na-agagharị, 0 ma ọ bụrụ na ụda dị na egwu otu ugboro ma ọ bụ na ọ dịghị egwu egwu.
10 – Unload a sound. Sounds will be automatically unloaded on gauge exit, but if the sound file is large, and you are done with it, you might want to unload it immediately, and reclaim the memory. This command may also be useful during testing. You can make changes to a sound and reload it, without reloading the whole panel.
11 – Load a sound, using the Windows voice device. By default the gauge will use the Windows sound device for playing sounds. If you want to use the Windows voice device (typically a second sound card, or USB sound device) you can use the value of 11 to load the sound for playing on the voice device. All of the other commands, if they have to load a sound before carrying out their own function, will load the sound for the Windows sound device

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