tillar

Mavzu-ikon savol Uchun tuzatish va maslahatlar FSX cfg sozlamalari

Ko'proq
1 yil 9 oy oldin #973 by DRCW

Salom yana,
Yangi simmers uchun uchib ketishimga imkon beradigan ba'zi bir tuzatishlarni to'pladim (Graphics wise). Birinchi
qismi sizga kerakli asosiy tuzatishlarni beradi FSX. Agar sizda bo'lsa FSX Steam Edition sizga ushbu birinchi qismni bajarish kerak bo'lmaydi.
(Ushbu tuzatishlar to'rt yadroli yoki yaxshi CPU va kamida 4 konsultanti RAM yoki undan yuqori bo'lgan tizimlar uchun mo'ljallangan)
Boshqacha aytganda, ko'proq zamonaviy tizimlar.

Birinchisi: ma'lum va zarur o'zgarishlar

Birinchidan, asosiy ma'lumotlarga kirishimiz kerak FSX config fayli ( Yashirin fayllar va papkalarni ko'rsatish uchun oyna o'rnatilganligiga ishonch hosil qiling )

Ishga tushirish / Kompyuter / C ni tanlang: / Foydalanuvchilar / Sizning ismingiz yoki kompyuteringiz nomi / Appdata / Roaming / Microsoft / FSX

Bir marta oching FSX papkasini tanlang fsx.cfg faylni oching va uni oching notepad. Bu shunday bo'lishi kerak:

[SOUND]
AmbientUIMusicVolume = -6.000000
SOUND_FADER1 = 0.490000
SOUND_FADER2 = 0.260000
SOUND_FADER3 = 0.260000
SOUND_FADER4 = 0.970000
AmbientUIMusic =FSX01
SOUND = 1
SOUND_QUALITY = 2
SOUND_LOD = 0
UISound = 1
AmbientUI = 0
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
[Displey]
ChangeTime = 4.000000
TransitionTime = 4.000000
ActiveWindowTitleTextColor = 255,255,255
ActiveWindowTitleBackGroundColor = 0,28,140,64
NonActiveWindowTitleTextColor = 255,255,255
NonActiveWindowTitleBackGroundColor = 24,33,87,64
InfoUpperRightTextColor = 255,0,0
InfoUpperRightBackGroundColor = 0,0,0,0
InfoLowerLeftTextColor = 255,255,255
InfoLowerLeftBackGroundColor = 255,0,0,128
InfoLowerRightTextColor = 255,255,255
InfoLowerRightBackGroundColor = 255,0,0,128
InfoBrakesEnable = To'g'ri
InfoParkingBrakesEnable = To'g'ri
InfoPauseEnable = To'g'ri
InfoSlewEnable = To'g'ri
InfoStallEnable = To'g'ri
InfoOverspeedEnable = To'g'ri
BLOOM_EFFECTS = 0
SKINNED_ANIMATIONS = 1
TEXTURE_BANDWIDTH_MULT = 40
UPPER_FRAMERATE_LIMIT = 30
WideViewAspect = To'g'ri
ForceFullScreenVsync = 1
[Bosh sahifa]
Foydalanuvchining obyektlari = Parvoz, vertolyot
SimObjectPaths.0 = SimObjects \ Parvozlar
SimObjectPaths.1 = SimObjects \ Rotorcraft
SimObjectPaths.2 = SimObjects \ GroundVehicles
SimObjectPaths.3 = SimObjects \ Boats
SimObjectPaths.4 = SimObjects \ Animals
SimObjectPaths.5 = SimObjects \ Misc
Maksimalizatsiya = 1
Manzil = 421,0,1740,1036, \\. \ DISPLAY1
HideMenuNormal = 1
HideMenuFullscreen = 1
ProcSpeed ​​= 6328
PerfBucket = 7
FIBER_FRAME_TIME_FRACTION = 0.33
[PANELLAR]
IMAGE_QUALITY = 1
DEFAULT_VIEW = 0
QUICKTIPS = 1
PANEL_OPACITY = 100
PANEL_MASKING = 1
PANEL_STRETCHING = 1
UNITS_OF_MEASURE = 0

[Havo]
WindshieldPrecipitationEffects = 1
MinGustTime = 10
MaxGustTime = 500
MinGustRampSpeed ​​= 1
MaxGustRampSpeed ​​= 200
MinVarTime = 5
MaxVarTime = 50
MinVarRampSpeed ​​= 10
MaxVarRampSpeed ​​= 75
TurbulenceScale = 1.000000
WeatherServerAddress = fs2k.zone.com
WeatherServerPort = 80
WeatherGraphDataInDialog = 0
AdjustForMagVarInDialog = 1
DynamicWeather = 2
DownloadWindsAloft = 0
DisableTurbulence = 0
CLOUD_DRAW_DISTANCE = 6
DETAILED_CLOUDS = 1
CLOUD_COVERAGE_DENSITY = 8
THERMAL_VISUALS = 0
[DISPLAY.Device.AMD Radeon R9 200 Series.0]
Tartibni = 1920x1080x32
Anizotropik = 1
[CONTROLS]
Controls_Default = standart
Controls_Current = standart
KBDAIL = 64
KBDELEV = 64
KBDRUD = 64
[TextInfo.1]
Latitude = 1,1
Uzunlik = 1,2
Balandligi = 1,3
1,4 sarlavhasi
AirSpeed ​​= 1,5
WindDirectionAndSpeed ​​= 1,6
[TextInfo.2]
FrameRate = 1,1
LockedFrameRate = 1,2
GForce = 1,3
FuelPercentage = 1,4
[TextInfo.3]
Latitude = 1,1
Uzunlik = 1,2
Balandligi = 1,3
1,4 sarlavhasi
AirSpeed ​​= 1,5
WindDirectionAndSpeed ​​= 1,6
FrameRate = 2,1
LockedFrameRate = 2,2
GForce = 2,3
FuelPercentage = 2,4
[SlewTextInfo.1]
Latitude = 1,1
Uzunlik = 1,2
Balandligi = 1,3
1,4 sarlavhasi
AirSpeed ​​= 1,5
[SlewTextInfo.2]
FrameRate = 1,1
LockedFrameRate = 1,2
[SlewTextInfo.3]
Latitude = 1,1
Uzunlik = 1,2
Balandligi = 1,3
1,4 sarlavhasi
AirSpeed ​​= 1,5
FrameRate = 2,1
LockedFrameRate = 2,2
[DynamicHeadMovement]
LonAccelOnHeadLon = -0.020000
LonAccelOnHeadPitch = -0.010000
RollAccelOnHeadLat = 0.010000
YawAccelOnHeadLat = -0.100000
RollAccelOnHeadRoll = 0.100000
MaxHeadAngle = 5.000000
MaxHeadOffset = 0.300000
HeadMoveTimeConstant = 1.000000
[VirtualCopilot]
VirtualCopilotActive = 1
[Grafika]
SHADER_CACHE_PRIMED = 1693500672
TEXTURE_MAX_LOAD = 4096
NUM_LIGHTS = 8
AIRCRAFT_SHADOWS = 0
AIRCRAFT_REFLECTIONS = 1
COCKPIT_HIGH_LOD = 1
LANDING_LIGHTS = 1
AC_SELF_SHADOW = 0
EFFECTS_QUALITY = 1
GROUND_SHADOWS = 0
TEXTURE_QUALITY = 3
IMAGE_QUALITY = 0
See_Self = 1
Text_Scroll = 1
SHADER_CACHE_PRIMED_10 = 1693500672
D3D10 = 0
HIGHMEMFIX = 1
[BUFFERPOOLS]
Poolsize = 0
[USERINTERFACE]
PageID = 1
OpenATCOnCreate = 0
SHOW_MISSION_CAPTIONS = 0
PAUSE_ON_LOST_FOCUS = 0
PROMPT_ON_EXIT = 1
Vaziyat = C: \ Users \ Darrin \ Hujjatlar \ Flight Simulator X Files \ 737
Map_Orientation = 2
ShowAllACPaintSchemes = 1
SelectAircraftManufacturer = Hammasi
SelectAircraftPublisher = Hammasi
SelectAircraftType = Hammasi
DisplayFuelAsWeight = 0
[ATC]
ShowATCText = 1
COMM_MSG_NONE_COLOR = FFFFFFFF
COMM_MSG_ATC_USER_COLOR = FFB6FFB6
COMM_MSG_USER_ATC_COLOR = FFFFD21B
COMM_MSG_ATC_AI_COLOR = FF00FF00
COMM_MSG_AI_ATC_COLOR = FFFF7840
AutoOpenAirTrafficWindow = 1
UsePilotVoice = 1
PilotVoice = 262144
[PointOfInterestSystem]
CycleSetting = 0
[SCENERY]
LENSFLARE = ​​0
DAWN_DUSK_SMOOTHING = 1
IMAGE_COMPLEXITY = 5
[TrafficManager]
AirlineDensity = 25
GAD = = 0
FreewayDensity = 33
ShipsAndFerriesDensity = 0
LeisureBoatsDensity = 0
IFROnly = 0
AIRPORT_SCENERY_DENSITY = 0
[TERRAIN]
LOD_RADIUS = 6.500000
MESH_COMPLEXITY = 30
MESH_RESOLUTION = 22
TEXTURE_RESOLUTION = 25
AUTOGEN_DENSITY = 0
DETAIL_TEXTUM = 0
WATER_EFFECTS = 4
[Aniqlash]
ShowLabels = 1
ShowUserLabel = 0
ShowLabelManufacturer = 1
ShowLabelModel = 1
ShowLabelTailNumber = 0
ShowLabelDistance = 1
ShowLabelAltitude = 1
ShowLabelAirline = 0
ShowLabelAirlineAndFlightNumber = 0
ShowLabelFlightPlan = 0
ShowLabelContainerId = 0
ShowLabelAirspeed = 0
ShowLabelHeading = 0
LabelDelay = 1000
LabelColor = FFFF0000
[XALQARO]
ASLAT = 2
ASLON = 1
MEASURE = 0
[REALISM]
PFactor = 0.000000
Turk = 0.000000
GyroEffect = 0.000000
CrashTolerance = 1.000000
Umumiy = 0.000000
UnlimitedFuel = yolg'on
TrueAirSpeed ​​= To'g'ri
AutoCoord = To'g'ri
RealMixture = yolg'on
StressDamage = rost
GEffect = rost
ManualLights = noto'g'ri
GyroDrift = yolg'on
CrashWithDyn = yolg'on
CrashDetection = To'g'ri
AutoTrim = yolg'on
AllowEngineDamage = yolg'on
[SIM]
SYSCLOCK = 1
[ISH BOSHLASH]
DEMO = 0
SHOW_OPENING_SCREEN = 1
STARTUP_DEMO =
LoadWindow = 1
[JobScheduler]
AffinityMask = 14
[TAKLIFLAR]
COUNTRY =
STATE = Idaho
CITY = Twin Falls
GTL_BUTTON = 1365
[Misc]
Com_Rate = 7
[AccelerationPack]
ControlsFirstRun = 0
HomePageFirstRun = 0
[Ishonchli]
D: \FSX\ GAUGES \ Cessna.DLL.ortccozanotwarobnaqerloiorbuznahzlzzwcnl = 2
D: \FSX\ GAUGES \ Cessna172.DLL.naewwuikittlereqluuonlneoouooozhwobobcrz = 2
D: \FSX\ GAUGES \ Cessna182s.DLL.okttluckozcebonulharaezuuzqelekriuqoktqn = 2
D: \FSX\ GAUGES \ CessnaWAlpha.DLL.uwzrzqknbnziuoroqrwcawqqzzutqaqbwtacbnut = 2
D: \FSX\ GAUGES \ Qo'shimcha_King_Radio.DLL.ohiihwotoaienqbbhrtriacwlbweahnakwbzoqeq = 2
D: \FSX\ GAUGES \ Bell_206B.DLL.lwnkkonlzbbbubelirbaqntzrquotquahlqawetc = 2
D: \FSX\ GAUGES \ KingAir.DLL.eznhiwiiqzcrhnahwawoeiwueloarklwubhtkhto = 2
D: \FSX\ GAUGES \ FDSFX_01_gate.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_02_airport.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_03_muzak1.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_04_muzak2.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_05_muzak3.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_06_turbulence on.GAU.bcinqoaarbwutthknnhtqauewekaekubiibzcncu = 2
D: \FSX\ GAUGES \ FDSFX_07_turbulence off.GAU.bcinqoaarbwutthknnhtqauewekaekubiibzcncu = 2
D: \FSX\ GAUGES \ FDSFX_08_gate jo'nash.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_09_pushback.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_10_safety xabari.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_11_safety video.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_12_takeoff.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_13_climb.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_14_cruise.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_15_meal service.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_16_movie.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_17_begin avlodi.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_18_on yondashuv.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_19_on final.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_20_taxi dan darvozaga.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ FDSFX_21_gate kelishi.GAU.lchaaiubzzoorikqtqizriolcetkrqbwtqqcniba = 2
D: \FSX\ GAUGES \ RKG_speed.GAU.orrqnqbllqeioklarhwiooreqhihuwkzohbcnown = 2
D: \FSX\ GAUGES \ RKG_Fuelstat.GAU.btqcbehkrbuztkazkrazcahuiarnakkairnnwkci = 2
D: \FSX\ GAUGES \ 737-400.DLL.rtrtoezzwweweowewheiheeeukzblbeckzrlzuqw = 2
D: \FSX\ GAUGES \ Mooney_Bravo.DLL.kbzroatzbklthieauthlzqzchutqhiiczebcwbuc = 2
D: \FSX\ GAUGES \ GPWS_Sound.GAU.aqrreuwiutqzttebzkrqncewurhnactlnwktwrbi = 2
D: \FSX\ GAUGES \ siqiluvchi tormozlar_Sound.GAU.aqrreuwiutqzttebzkrqncewurhnactlnwktwrbi = 2
D: \FSX\ O'TKAZISh \ DSD_FSX_XML_Sound.GAU.bzlabaleluiiqequhotbbtuwbznoabaqhizrukuc = 2
[RWW_WEATHER_MAP]
SHOW_AIRPORTS = 0
SHOW_VORS = 0
SHOW_NDBS = 0
SHOW_APPROACHES = 0
SHOW_INTERSECTIONS = 0
SHOW_VICTOR = 0
SHOW_JET = 0
SHOW_AIRSPACE = 0
SHOW_FLIGHTPLAN = 1
SHOW_WEATHERSTATIONS = 1
SHOW_WEATHERSYSTEMS = 1
SHOW_DATATAGS = 1
SHOW_TERRAIN = 1
[WeatherMap]
SHOW_AIRPORTS = 0
SHOW_VORS = 0
SHOW_NDBS = 0
SHOW_APPROACHES = 0
SHOW_INTERSECTIONS = 0
SHOW_VICTOR = 0
SHOW_JET = 0
SHOW_AIRSPACE = 0
SHOW_FLIGHTPLAN = 1
SHOW_WEATHERSTATIONS = 1
SHOW_WEATHERSYSTEMS = 1
SHOW_DATATAGS = 1
SHOW_TERRAIN = 1
[MAPVIEW_MAP]
SHOW_AIRPORTS = 1
SHOW_VORS = 1
SHOW_NDBS = 1
SHOW_APPROACHES = 1
SHOW_INTERSECTIONS = 0
SHOW_VICTOR = 0
SHOW_JET = 0
SHOW_AIRSPACE = 1
SHOW_FLIGHTPLAN = 1
SHOW_WEATHERSTATIONS = 1
SHOW_WEATHERSYSTEMS = 1
SHOW_DATATAGS = 1
SHOW_TERRAIN = 1
show_flight_history = 1
[FlightPlanMap]
LineWidth = 2
SHOW_AIRPORTS = 1
SHOW_VORS = 1
SHOW_NDBS = 1
SHOW_APPROACHES = 1
SHOW_INTERSECTIONS = 1
SHOW_VICTOR = 0
SHOW_JET = 0
SHOW_AIRSPACE = 1
SHOW_FLIGHTPLAN = 1
SHOW_WEATHERSTATIONS = 1
SHOW_WEATHERSYSTEMS = 1
SHOW_DATATAGS = 1
SHOW_TERRAIN = 1
show_waypoints = 1
show_airways = 1
show_markers = 1
show_volume_boundaries = 1
show_ac_twr = 1
[MULTIPLAYER]
condAccoutPassword = 0
VoiceVolume = 1.940000

Ko'rsatkichlar bo'limida boshlaymiz. Agar siz LCD monitör yoki har qanday keng ekran foydalanayotgan bo'lsangiz, biz [Displey] bo'limida joylashgan quyidagi o'zgartirishni o'zgartirishni xohlaymiz.

WideViewAspect = yolg'on


FALSE-ni rostlash

Eng quyi qismida [Grafika] bo'limiga quyidagilarni qo'shing:

HIGHMEMFIX = 1

HIGHMEMFIX = 1 bu ruxsat beradigan eng muhim narsadir FSX TN 4 gig-ni VAS-da (Virtual Manzil Fazosi) ishlatish
avtojen va boshqa o'ramlar o'ngga qattiq. Sizning konfiguratsiya faylingizdagi ushbu qo'shimcha chiziq OOM ning ( xotira xatolaridan tashqari ) Qaysi biri keng tarqalgan FSX. Bug '
Edition'da bu o'zgarish siz uchun sukut bo'yicha o'z ichiga oladi.

Men sizni yuklab olishingizni tavsiya etaman Process Explorer at www.sysinternals.com . Ushbu vosita parvoz paytida VASdan foydalanishni kuzatish va tushunishingizga yordam beradi
shuning uchun qanday qilib ko'rishingiz mumkin FSX tizim manbalarini boshqaradi. U shunchaki ro'yxatda bo'ladi VS ( virtual maydon ) Shuningdek, CPU va RAMdan foydalanishni ham ko'rishingiz mumkin.
Ushbu jarayonni tushunish sizni o'rnatishga yordam beradi FSX sizning oxirgi yondashishingizda 10 soatlik parvozdan keyin sodir bo'ladigan qo'rqinchli OOMsiz uzoq parvozlar uchun.
Biz hammamiz parvoz simulyatorining 64 bit versiyasini ko'rishni istashimiz kerak, ammo shunga qaramay 4 guruxlari VASning eng yaxshisi.

Bundan tashqari, ostida b] GRAFIKLAR [/ b bo'limi quyidagi satrda bo'ladi:

TEXTURE_MAX_LOAD = 1024
2048 yoki 4096-ga o'zgartiring

Avvalboshdan FSX 1024-ga standart sifatida belgilanadi, bu yuqori aniqlik emas. Shunday qilib, keng ekranli monitoringizda HD grafikasidan zavqlanolmaysiz. Sizga ba'zi samolyotlar
download (payware) 4096-ga o'rnatilmagan bo'lsa, uning potensialini namoyish etmaydi. Buxoriy versiyasi yana bir bor 4096-da oldindan o'rnatilgan. Siz .. qila olasiz; siz ... mumkin
2048-ni ham sinab ko'rishga harakat qiling. Bu sizning kvadrat / sekundiga (kvadrat soniya) Eslatma: Agar siz parametrlaringizni o'zgartirsangiz (Slider) FSX bu bitta qatorni tiklashingiz kerak bo'ladi
1024 sukutiga qaytadi.


Yuqoridagilar umumiy qoida. Siz boshlashingiz kerak FSX yuqoridagi 3-ni o'zgartirgandan so'ng, siz odatda uchadigan hududga qisqa parvozni amalga oshiring. Bilasizmi, siz a
o'zgartirish.

2 bo'lim: Umumiy ko'rinishdagi loyqalik sahnalari.

Quyidagi har bir o'zgarishlardan keyin tavsiya qilaman FSX shuning uchun agar sizda fps bilan bog'liq muammolar mavjud bo'lsa, siz dasturni yopishingiz va yana standartni tiklashingiz mumkin. Bu haqiqatan ham
siz ishlayotgan tizimga bog'liq FSX yoqilgan Men olovda ishlaydigan 8 yuqori defektli grafik kartalarga ega 2 Core protsessoriga egaman va 16 gig yuqori tezlikda ishlaydigan RAM.

Quyidagi holatda www.simforums.com/forums/new-twea...25507.html

#1 - elyafcha chiziq fraktsiyasini cherting
Xiralashuvning bu sababini kamaytirish uchun Microsoft Flight Simulator X rejalashtiruvchisi fon vazifalarini oldindan belgilash usulini qayta ishlab chiqdi. FSX. Endi ko'proq protsessor vaqti
dekoratsiya ma'lumotlarini joylashtirishga, shu jumladan, quruqlikdagi to'qimalarning miqdorini biroz pastroq ramka stavkalari hisobiga o'tkazishga bag'ishlangan. Menimcha, bu o'zgarish asosan ushbu sababni hal qilgan
sahna yuklagichi juda kam kvadrat stavkalari (10 fps dan kam) yoki juda tez havo tezligida (tezroq 600 knotts) ham ortda qolishi mumkin. Bu yerda
CPU vaqtlari FS ning dekoratsiya va to'qimalarni yuklashga qanchalik muhimligini belgilashning bir necha yo'li. Eng oson yo'li, maqsad kvadrat tezligi slayderini sizning qiymatiga o'rnatishdir
mashina doimiy ravishda erishish mumkin. Slayderni pastki qismga o'tkazsangiz, ma'lumotlarni uzatish uchun renderlashdan qancha CPU vaqti yo'naltiriladi. Buni o'zgartirishingiz mumkin bo'lgan yana bir narsa
quyidagi o'zgaruvchini in FSX.CFG:

FIBER_FRAME_TIME_FRACTION asosiy ipda tolali ishlarni bajaradigan freymga maksimal vaqtni belgilaydi. Fibergiyani ishlatish uchun qancha vaqt kerakligini o'lchash uchun FIBER_FRAME_TIME_FRACTION tomonidan ushbu vaqtni simulyatsiya qilish va ko'rsatish vaqtini qanchalik uzunligini o'lchaylik. Misol uchun, 10 millisekundni simulyatsiya qilish va ko'rsatish uchun zarur bo'lsa va FIBER_FRAME_TIME_FRACTION 0.33 ning standart qiymatiga o'rnatilsa, biz asosiy iplardagi tolalarni 10 * 0.33 = 3.3 millisekundgacha ishlashiga ruxsat beramiz. 1.0 va 2.0 fraksiyon qiymatlari uchun elyaflarga berilgan vaqt o'z navbatida 10 millisoniyadan va 20 millisekunddan iborat bo'ladi.

FIBER_FRAME_TIME_FRACTION = n
[N = 0.01 - 0.99] Quad core yoki yaxshiroq tizimlar uchun 0.70 ni sinab ko'ring

Ko'p yadroli mashinalar uchun yuqorida aytilganlarning keragi yo'qligi va shuning uchun standart 0.33 ekanligi aytilgan. Men buni baribir sinab ko'rdim va bu haqiqatan ham menga yordam berganini ko'rdim. Har bir tizim apparat va dasturiy kombinatsiyalar bilan farq qiladi. Shuning uchun siz o'zingizning shaxsiy tizimingizda eng yaxshi ishlaydigan sozlamalar bilan tanishishingiz kerak. Shuning uchun ko'plab omillar qo'llaniladi. Aytmoqchimanki bitta echim bitta kitob bo'lsa kerak, lekin yo'q. Agar siz tizimda FPS (soniyasiga kadrlar) bilan bog'liq muammolarga duch kelsangiz, avval siz ushbu muammoni echishni maslahat beraman, dastgohingiz doimiy ishlaydigan joyga slayderlarni qo'yib, ularni o'sha erda saqlang. Mashinangizni zich manzaralar bilan sinab ko'ring va 20 fps-ni saqlashga harakat qiling. Siz vaqtincha fps cheklovchisini cheksiz va ishga tushirishingiz mumkin FSX uni qadamlar bilan bosib o'ting, so'ngra uni 30fps-ga qaytaring (Yarim stavka yoki sizning kuzatuvchilaringiz yangilanish tezligi) Agar siz hardkor simmeri haqida o'ylayotgan bo'lsangiz, u holda kompyuterni faqat parvoz simulyatoriga bag'ishlash - bu yo'l. O'zingizning tizimingizni yaratish orqali $$$ ko'p narsaga tejashingiz mumkin.


In b] TERRAIN [/ b bo'lim quyidagilar:

LOD_RADIUS = 4.500000
6.500000-ga 7.500000-ga o'zgartiring

Yuqoridagi parametr masofani aniqlaydi FSX manzara (aniqlik) chizilgan va TIME_FRAME_TIME_FRACTION bilan ishlaydi.
Ushbu chiziqni o'zgartirib, samolyotdan yanada uzoqlashishi mumkin. (VAS foydalanishni bir oz ham oshiradi)

[Terrain] qismida


DETAIL_TEXTUM = 0
Buning DETAIL_TEXTURE = 1 ekanligiga ishonch hosil qiling

Bu foto dekoratsiya foydalanuvchilari uchun darhol foyda keltiradi. Tuproq darajasida o'tlar bo'yicha juda yaxshi to'qimalarni va havodagi umumiy ko'z kokteylini yaxshilashni ko'rishingiz mumkin.



3 bo'lim: yukni tushirishga yordam berish FSX. Sizga HD grafik kartangiz protsessoringizning ba'zi bir ishlarini bajarish orqali grafikangizga yordam berishingiz mumkin.
Quyida ba'zi foydali videolar mavjud:



Keyingi video "Flight Sim Addict" dan olingan va u ko'plab tuzatishlarni ham biladi. Menimcha, u REX guruhining a'zosi.



Men Megascenery va Blue Sky va undan ko'p foydalanaman. Shuning uchun menda bag'ishlangan 2 TB HD bor FSX. Men autogen haqida tashvishlanishga hojat yo'q bo'lsa-da, aniqlik haqida gap ketganda, fotosurat manzarasi past darajadagi parvozda qiyinchiliklarga olib kelishi mumkin. Men yuqoridagi tweakslardan foydalanib, 500 fut aniqligini oshirdim, shuning uchun uchish va qo'nishni yanada aniqroq qildim.
Avtogensiz fotosurat manzarasining asosiy afzalligi shundaki, VAS-dan foydalanish yaxshiroq boshqariladi va 10 fps oshishi bilan siz qayerga uchayotganingizni tasvirlamang. Har doim ko'proq va ko'proq narsaga muhtoj bo'lgan simmerlar bo'ladi, lekin haqiqiy 64 bit platformasi chiqmaguncha dastur buzilishining oldini olish uchun har doim muvozanatlashtiruvchi harakat bo'ladi. Aqlli boshqaruv mashinangizni yaxshi tushunish bilan birga, ishlab chiqarishda ko'p vaqt talab etiladi FSX qiziqarli va barqaror platforma.

Bu sizga ishlashda yordam beradi va umid qiladi FSX ko'proq zamonaviy dastur.

Iltimos Kirish or Hisob ochish suhbatni ishtirok etish uchun.

  • Ruxsat berilmagan: Yangi mavzuni yaratish.
  • Ruxsat berilmagan: javob uchun.
  • Ruxsat berilmagan: Fayllarni qo'shish uchun.
  • Ruxsat berilmagan: Xabarni tahrirlash uchun.
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