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Concorde Final Version-A 2011 FSX

Animated nose and visor, passenger views and afterburner effects. Approach controls are detailed; uninstall earlier versions first.

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Overview

Libardo Guzman’s Concorde Final Version-A 2011 for FSX features a reshaped nose, revised visor, updated flight dynamics and textures including a pre-production scheme. The package includes sounds, a virtual cockpit, passenger views, wing vortex and condensation effects, afterburners and Rob Barendregt’s Mach-speed effect.

Hans Zuidervaart’s XML gauges control the animations; he also contributed to the flight-dynamics adjustments. Some virtual-cockpit gauges are clickable in this FSX version. Crew movements follow rudder, elevator and landing-gear inputs. Engine intakes respond to throttle settings, and the lighting has been repositioned.

Uninstall earlier versions before installing this release. No additional fixes are listed as required.

Model controls

  • Retractable landing lights: switch them on while on the ground; in flight, lower the gear and switch on the lights.
  • Cabin door: tailhook command. Passenger door: Shift + E. Other doors: Shift + E, then 2.
  • Take-off nose and visor position: press F7 twice.
  • First approach position at no more than 370 knots: press F7 once. Next position at no more than 325 knots: press F7 again.
  • Final position at 270 knots: F8. The same controls animate the visor in the 2D panel.
  • Reverse thrust after touchdown: F2, with nozzle animation.

At the stand in FSX, shut down the engines and use Ctrl + J for the airport-service operation described in the instructions.

Version for FS2004

Licences and credits

Author
Libardo Guzman

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3.6/5
86 votes
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