Death Valley Photoreal FSX & P3D
2 m/pixel textures, reaching 1 m in selected areas, with autogen and detailed night lighting. Desert, towns and animated lakes; summer textures only.
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Overview
Death Valley Photoreal by Antonio C. and Maurizio G. (Ozx), with Holger Sandmann’s mesh, depicts Death Valley and its surroundings for FSX SP2 and Prepar3D. Textures are at 2 m/pixel, reaching 1 m/pixel in selected areas such as Trona.
Autogen, reworked night lighting and lakes with animated water complement the photographic terrain. The coverage includes towns, farms and industrial areas as well as desert. Only summer textures are supplied.
Start from Furnace Creek (L06). Other options include Stovepipe Wells (L09), Lone Pine (O26), Beatty (KBTY), Independence, Trona (L72), Inyokern (KIYK) and China Lake (KNID).

The map below marks the photographic coverage; outside it, the original FSX or Prepar3D textures resume.

Scenery registration and activation are automatic, and uninstalling restores the previous configuration. Documents are available under Start → Rikoooo Add-ons → Death Valley Photoreal FSX & P3D. The listed download size is 1.07 GB.






Release notes
Licences and credits
- Author
- Antonio C, Maurizio G (Ozx) mesh by Holger Sandmann




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