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Ancient Egypt in Flight Simulator: A Tribute to Toni Agramont

A Michel Lagneau historic route presented as a clear cockpit briefing, ready to help you prepare the simulator, follow each stopover and enjoy the journey.

AuthorMichel LagneauReading3 min
9Waypoints~ 967 kmDistance3Segments

Interactive route, leg by leg, with animated playback.

Real route map

Approximate track based on the article waypoints and available aeronautical coordinates.

01Cairo and the pyramids02Toward Luxor03Upper Egypt
Pre-flight briefing

Ancient Egypt in Flight Simulator: A Tribute to Toni Agramont

01

Understand the mission

Start with the historic context: it sets the atmosphere, aircraft choice and overall logic of the journey.

02

Prepare the simulator

Check scenery, recommended aircraft, fuel and weather before launching the first leg.

03

Follow the legs

Use the airport codes, flying times and route notes to build your navigation leg by leg.

04

Enjoy the journey

Let the route shape the experience: adjust lighting, document waypoints and take time to rediscover the story.

Historic flight plan

Michel Lagneau route notebook

Settle into the cockpit, prepare your aircraft and follow the journey as a proper historic crossing.

Michel Lagneau

Ancient Egypt as a discovery flight

This page pays tribute to Toni Agramont and his immense scenery work for Flight Simulator. Michel Lagneau turns the Egypt-2 scenery into a cultural route: Cairo, Giza, Saqqara, Luxor, Edfu, Aswan and Abu Simbel become historical reading points.

The flight should remain slow and almost contemplative. A small amphibian or light aircraft lets you follow the Nile, spot the monuments and understand the geography of ancient Egypt.

ThemeAncient Egypt

A route through monuments, the Nile and add-on scenery.

TributeToni Agramont

His Egypt-2 scenery gives the journey its visual material.

AircraftLight aircraft or amphibian

Flying slowly makes the sites easier to read.

NavigationGPS, map and observation

Historical coordinates complement available airfields.

Understanding the flight

The original idea is elegant: not only installing a scenery, but giving it a route, references and cultural progression.

Each point should be read as a site, not just as a waypoint. The plan becomes an aerial visit of the Nile and its temples.

Before departure

  • Install Toni Agramont’s Egypt-2 scenery if you fly FS2004.
  • Prepare monument coordinates before departure.
  • Keep a moderate altitude to preserve ground references.
  • Fly by day with good visibility: the page loses its purpose if the monuments disappear.

Suggested route

Navigation steps

  1. Cairo and the pyramidsHECA → GIZA → HEEM → SAQQARA
  2. Toward LuxorSAQQARA → KARNAK → HELX
  3. Upper EgyptHELX → EDFU → ASWAN → ABUSIMBEL

Experience tips

Take screenshots and notes: this flight should feel like a travel notebook.

GPS is a safety net, but the pleasure comes from visual navigation along the Nile.